In a groundbreaking move, the University of California, Berkeley, known for its academic excellence, is set to offer a course titled "The Art of Fighting Games" during the Spring 2024 semester. This innovative course takes a unique approach, merging traditional academics with the digital world, signaling a shift in the perception of gaming as a valuable tool for education. The course goes beyond simple gameplay, focusing on refining gaming skills and delving into the rich history and cultural impact of the fighting gaming industry.
"The Art of Fighting Games" is a two-unit course that offers students a comprehensive education in playing and understanding fighting games. Unlike traditional academic offerings, this course combines lectures, lab sessions, and practical assignments to provide a multi-faceted learning experience. The syllabus covers a range of topics, from the basics of fighting games to the history of the Japanese gaming industry.
The Course Details:
Check the syllabus out here
Structure and Assignments:
The course is designed to cater to beginners with no prerequisites required. Students will not be graded on their gaming performance but rather on their eagerness, commitment to improvement, and effort in completing course assignments. The syllabus includes readings, written assignments, and video submissions, offering a holistic approach to learning about the world of fighting games.
Tournaments and Research Project:
To further enrich the learning experience, students will participate in Swiss-style tournaments, providing them with real tournament exposure. The final project involves group research presentations on historically significant players in fighting game history, encouraging students to explore the backgrounds, contributions, and play styles of iconic figures like Justin Wong and Daigo Umehara.
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