Playstation 2 Print Ads. Sabukaru Magazine
The Grittier Era of Gaming Was The Early 2000s
Before the metropolis converted to digital, before the internet became symbiotic with modern culture, print ads were still a viable way to communicate your idea or product. Print ads worked for comic book readers, magazine subscribers, and those who frequented used bookstores.
Happy Monday, Arcadist!
Today we have a special article written for Sabukaru Magazine based in Japan! I had a blast working on it, thinking back on the early days of Playstation 2 subversive advertising was such a trip!
In general, the early 2000s was so experimental!
Check out the full article below