(1996) MARIO 64 - A STORY OF LIMINAL HAUNTOLOGY
An exploration into one of the earliest uses of nostalgic ambiance and haunting liminality.
Published initially on Sabukaru— written by RAMCPU
Super Mario 64 was released in 1996. This classic 3D platformer dazzled with its gameplay, which was groundbreaking at the time of its release.
Today the game is perhaps best remembered for its imaginative game design, its perfect use of nostalgic ambiance, and haunting liminality.
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